Thursday, October 17, 2013

Wednesday, July 17, 2013

Blinky: Prelude work

So far, I've got these things done:
Death will restart the map and subtract one life.
Movement.
Changing moving from Arrow Keys to WASD.
Coins for score.
And various other things.

I've got these partially done:
Blinky.
Ground.

I'm working on some other things, too.
I hope you guys will enjoy the finished game!

Tuesday, July 16, 2013

New game in development (Blinky: Prelude)

A new Blinky game is in development and is titled Blinky Prelude. I know some of the other projects haven't been completed but that was due to the fact that I lost my old PC and haven't been able to reinstall my software until now. So development of the game is in progress. The final product WILL be paid and if it makes enough money, we'll start a Steam: Greenlight project to see if Blinky Prelude will make it to Steam.

Screenshot of development:
Newest screenshot of the game development, showing WIP Blinky and
the logo, aswell as the editor.


Friday, July 12, 2013

A part from the Blinky: Evolution script...

Blocky: Oh, boy! Cake!
[An arm comes down, hitting Blocky every time he reaches for the cake]
Blocky: Ow.
Blocky: Ow.
Blocky: Ouch.
Blocky: Ow!
Blocky: Ouch.
Blocky: OW.

Monday, July 8, 2013

New Blinky show confirmed

Blinky: Evolution has been confirmed as a new project!
Evolution takes place one decade before the events of the games.
The scripts for Episode One are in the works and casting is open.
Characters from My Little Pony: Friendship is Magic will appear in the show to keep Blinks similar to humans - Adding in bronies, computer geeks, scientists, doctors, and a few more.

Character List:
Blinky - Lead Character
Blocky - Major Character
Mindy - Supporting Character
Bluey - Supporting Character
Foliage - Minor Character
Pinkie Pie - TV Character (No in-world appearance)
Twilight Sparkle - TV Character (No in-world appearance)
(List still being made)

- The Blinky team

Wednesday, April 24, 2013

C++ and new website!

Hey guys! Guess what? I'm getting a new website and learned some more C++ so... Blinky can connect to servers and will be 3D! 
Features:
Reputation points
Possibly jointed players to increase realism
Day/Night!
Top cities: The top five most visited in the last week (or picked by Force/GameArcade/Blinky Orange)

Tuesday, April 16, 2013

Why Blinky is better than ROBLOX

So I was posting on ROBLOX saying, "Man, I'm too cool for this game. Admins can go ȩɀɾɥɼʍʔɻʕʘ."
Then they did THIS to me:
So yeah, don't play ROBLOX ever again.

Sunday, March 24, 2013

Wednesday, March 13, 2013

Pushing through it

Blinky: Infinite will be resumed and work will NOT stop!!! I am now entering development beginning for the third time and writing the new website. Blinky: Infinite's servers can either be run from YOUR internet or another server.
I am using Notepad++ for main coding, you guys should check it out!
+Notepad++

Wednesday, March 6, 2013

New Blinky Title

The newest Blinky game, simply called "Blinky" is being made. It is a 2D platformer in which you play through 11 chapters of adventure. If you want to play it, Alpha will be out sometime between 2013 - 2014
Blinky's main logo; will display upon startup.
:D
The game will be released for Windows and Mac OS X.

Monday, February 25, 2013

Development Restrictions

Hey everybody! Sorry to say this but, Blinky: Infinite will be Top-Down due to a 3D graphics error. It still won't be an MMO but you sadly will have to play top-down. But rather than fret, we had some ideas:
1. You move with the keyboard, not the mouse.
2. In-Game recorder. Anybody with me?
3. OS X support (Come on, everybody likes Mac OS!)
4. Maybe in-game purchases (but only to buy Blinks)
5. Possibly a test feature where you can access Beta Tests of certain things

I mean, that's good, right?
But sadly, the top hat can't be done. It wouldn't put it in the right places so we removed it. Sorry about that! We still enjoy your support, and we have anti-lag ideas.
1. Depending on PC speed and ping, it changes how fast certain things move or changes graphics minorly.
2. We were planning some iOS and Android versions. In them, we may slow down movement speeds OR make PC servers PC only, and mobile servers mobile only. The original idea was PC and Mobile could play together.
3. The recorder will stop if you get too laggy, then tell you it stopped.
4. Instead of 50 player servers, each can have 5 - 15.

Last but not least, we are using an engine I made called BlinkEng. It is for THIS GAME ONLY and can be used in order to make top-down Blinky games. Thanks for reading this post.

Sunday, February 17, 2013

Workers for Blinky

People who have helped us make the game weren't paid. Instead, they were paid with the fun of the game itself. Our helpers can't be paid, because this game is being made by 10 year olds (only me) and 11 year olds. We just hope that you, our audience will enjoy the product of our effort.

Saturday, February 16, 2013

Game Design with models - Part 2

So we have been working on models as the start of the game design. We currently have Blinky's model finished, but it's animation is still being worked on.<br>
Here is a screenshot of our work:<br>
Blinky's current model - Created November 2012
And this game is expected alpha around late 2013/early 2014.

Saturday, February 9, 2013

Game design with GML - Part 1

So I've been using Gamemaker 8.0 by YoYo Games. YoYo Games is this neat company that makes games, and you can view other people's work with it aswell. I am designing Blinky Infinite with this, and I suggest you guys out there try it out. Thanks to: +YoYo Games Ltd.

Friday, February 8, 2013

Blinky Work started

Ever since somewhere in the early 2000's, a game called Blinky was made. It was a private project, but now the brother of the creator (a.k.a me) has started a 3D game for Blinky where you can build cities and the best part: With lots of effort, we will try to make it so you CAN play on a low-end PC, such as a 1GB RAM computer running Windows 98/XP. Also in with our effort, the game is being made for MOBILE platforms aswell, but we will need to get two teams if we want this to ever be done. All we have are 4th (me), 5th (a friend), and 6th (another friend) graders working on this project, but our knowledge of coding should be enough to get this project done in time for Christmas 2013/Easter 2014.

Link to our website: http://www.blinkyinfinite.webs.com/